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Bay Zone

Hey! So this is a massive relief for me, but also just the beginning. I've been stressing out all day because I had no idea how to approach anything massive in scale. I saw this eastern bloc city render thing earlier today and it just straight disturbed me, it was too good. So I made it my goal to reach that point in the next weeks (check it out, it's called Russe by Dorian Marchesin). This is pretty much my first attempt at a sky line, and I'm very very happy with it. It's ridiculously simple too! Just a bunch of low poly building cubes. The hardest part for me in large scale environments is achieving the sense of scale, distance, and detail. The detail part is a real learning curve too, you have to figure out how to make it look like there is detail, without adding much detail.. idk. I made like 20 versions, and narrowed down to my 3 favorites. One at day, night, and the main render. Hope you like!
Rendered in Cycles, 100 samples

Main

Main

Night

Night

Day

Day