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MY GODDD it's done! This has been one of the most enjoyable projects I've worked on yet! This was the first time I approached modeling and texturing a relatively complicated building structure completely from scratch. All texturing was done inside Blender which was awesome. Substance Painter is still definitely appealing but finishing this definitely gave me an idea of how powerful and flexible Blender is with texturing. The trees were grown using The Grove, which makes it super fast and fun. A couple of assets like some grass and the stone lanterns on the path came from Megascans. The animation is originally at a pretty high resolution but had to downscale for ArtStation, it took 8 hours for 200 frames - not bad if you ask me! Be on the lookout for my next projects! Thanks.